Curriculum
- 26 Sections
- 54 Lessons
- 5 Days
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- Module 1: Windows Store Apps EssentialsThis module provides a review of the essential Windows Store app features. After completing this module, students will be able to: Describe basic Windows Store app concepts related to the app presentation. Describe basic Windows Store app concepts related to integration with the Windows 8 ecosystem.2
- Module 2: Implementing Animations and TransitionsThis module explains how to add animations and transitions to improve the user experience using the VisualStateManager and control templates.2
- Module 2 Lab : Implementing Animations and TransitionsAfter completing this module, students will be able to: Describe the built-in WinRT animation library and Storyboards. Apply transitions and transformations.2
- Module 3: Implementing Globalization and LocalizationThis module explains how to localize Windows Store app user interface.2
- Module 3 Lab : Implementing Globalization and LocalizationAfter completing this module, students will be able to: Create and consume localized resources. Apply language-specific formatting for multi-lingual application.2
- Module 4: Branding and a Seamless User InterfaceThis module explains how to brand Windows Store app and improve the loading experience with a splash screen.2
- Module 4 Lab : Branding and a Seamless User InterfaceAfter completing this module, students will be able to: Create and present a successful splash screen. Differentiate Windows Store apps with branding.2
- Module 5: Advanced Data Scenarios in a Windows Store AppThis module explains how to use various storage mechanisms, choose a suitable caching strategy for an app, and use advanced file access methods.3
- Module 5 Lab : Caching DataAfter completing this module, students will be able to: Describe the storage mechanisms available to Windows Store apps.1
- Module 6: Creating Reusable Controls and ComponentsThis module explains how to create custom controls, extend templated controls, and create and consume WinMD components.3
- Module 6 Lab : Creating Reusable Controls and ComponentsAfter completing this module, students will be able to: Create reusable custom controls. Create and extend templated controls. Create and consume a WinMD component.2
- Module 7: Implementing Advanced Contract ScenariosThis module explains how to implement the Print and Settings contracts and the Play To API.2
- Module 7 Lab : PrintingAfter completing this module, students will be able to: Print by using the print contract Describe the Play To API.2
- Module 8: The Windows Push Notification Service (WNS)This module explains how to work with the Push Notification Service (WNS).2
- Module 8 Lab : The Windows Push Notification Service (WNS)After completing this module, students will be able to: Describe the Push Notification Service (WNS). Work with push notifications.1
- Module 9: Capturing MediaThis module explains how to capture media with the camera and microphone.2
- Module 9 Lab : Capturing MediaAfter completing this module, students will be able to: Use the CameraCaptureUI API. Use the MediaCapture API.2
- Module 10: Background TasksThis module explains how to create and consume background tasks.2
- Module 10 Lab : Background TasksAfter completing this module, students will be able to: Create background tasks. Consume background tasks.2
- Module 11: Working with Sensors and DevicesThis module explains how to discover device capabilities, interact with devices, and act upon sensor data.2
- Module 11 Lab : Working with Sensors and DevicesAfter completing this module, students will be able to: Discover sensors, test their availability, and handle sensor events. Discover device availability and enumerate d and their capabilities and properties, and use them.2
- Module 12: Generating Revenue with your AppThis module explains how to generate revenue with Windows Store apps using trial licensing and in-app purchasing and advertising.3
- Module 12 Lab : Generating Revenue with your AppAfter completing this module, students will be able to: Implement trial functionality and transition to a full license. Implement in-app purchases. Implement advertising functionality.2
- Module 13: Securing Windows Store App DataThis module explains how to manage Windows authentication and web authentication in Windows 8 apps.3
- Module 13 Lab : Securing Windows 8 App DataAfter completing this module, students will be able to: Authenticate using Windows Live Authentication. Authenticate using web authentication protocols. Encrypt data by using the Windows.Security.Cryptography2
- Module 14: Tracing and Profiling Windows Store AppsThis module explains how to diagnose problems and monitor application behavior using tracing and profiling tools and APIs.After completing this module, students will be able to: Trace Windows Store apps. Profile Windows Store apps.2
