Curriculum
- 24 Sections
- 56 Lessons
- 5 Days
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- Module 1: Overview of the Windows 8 Platform and Windows Store AppsThis module describes the Windows 8 platform and features and the basics of a Windows Store app interface. It also explains how to create and style a simple Windows Store app by using Visual Studio and Blend.3
- Module 1 Lab : Overview of the Windows 8 Platform and Windows Store AppsAfter completing this module, students will be able to: Describe the Windows 8 platform, architecture, and features. Explain the basics of the Windows 8 UI and Windows Store app experience and how it differs from Windows desktop apps. Explain the new API model, how it supports building Windows Store apps, and how it enables multiple language-specific projections.2
- Module 2: Creating User Interfaces using XAMLThis module explains how to create the User Interface by using XAML, and how to style a simple Windows Store app by using Visual Studio and Blend.3
- Module 2 Lab : Creating User Interfaces using XAMLAfter completing this module, students will be able to: Describe the basic principles behind XAML. Use XAML and its code-behind collaboratively. Understand advanced XAML topics.2
- Module 3: Presenting DataThis module explains how to present data in the user interface using data binding.2
- Module 3 Lab : Presenting DataAfter completing this module, students will be able to: Explain the different ways in which data can be displayed in Windows Store apps. Use the GridView control.2
- Module 4: Implementing Layout using Windows 8 Built-In ControlsThis module explains how to implement the AppBar and layout controls.3
- Module 4 Lab : Implementing Layout using Windows 8 Built-In ControlsAfter completing this module, students will be able to: Describe the WinRT library and controls. Describe the app bar and explain the app bar functionality. Describe Snapped and Scale views and explain best practices.2
- Module 5: Handling Files in Windows Store AppsThis module explains how to handle files and streams.2
- Module 5 Lab : Handling Files in Windows Store AppsAfter completing this module, students will be able to: Work with files and streams using WinRT. Use WinRT pickers to display a selection UI.2
- Module 6: Windows Store App Process Lifetime ManagementThis module describes how to respond to application lifecycle events using Process Lifetime Management and the PLM extensibility points provided by the Visual Studio 2012 templates.3
- Module 6 Lab : Windows Store App Process Lifetime ManagementAfter completing this module, students will be able to: Describe app states. Describe what happens to an app when it is sent to the background. Implement PLM event handlers.2
- Module 7: Working with Resources, Styles, and TemplatesThis module explains how to use templates when creating the user interface.2
- Module 7 Lab : Working with Styles and TemplatesAfter completing this module, students will be able to: Create shared resources. Create custom styles and templates.1
- Module 8: Designing and Implementing Navigation in a Windows Store AppThis module explains how to handle navigation scenarios in a Windows Store app and implement Semantic Zoom.2
- Module 8 Lab : Designing and Implementing Navigation in a Windows Store AppAfter completing this module, students will be able to: Implement navigation in your apps. Explain what Semantic Zoom is, and how to use it in a Windows Store app.2
- Module 9: Implementing Windows 8 ContractsThis module explains how to design and implement Windows 8 contracts such as Search, Share and Settings.4
- Module 9 Lab : Implementing Windows 8 ContractsAfter completing this module, students will be able to: Design apps to use charms and contracts. Implement the Search contract. Implement the Share Target and Share Source contracts. Describe the settings pane and add settings commands.3
- Module 10: Implementing Tiles and User NotificationsThis module explains how to implement tiles and toast notifications in a Windows Store app.2
- Module 10 Lab : Implementing Tiles and User NotificationsAfter completing this module, students will be able to: Implement tiles, live tiles, and secondary tiles. Implement toast notifications.3
- Module 11: Designing and Implementing a Data Access StrategyThis module explains how to implement various data access scenarios for Windows Store apps. After completing this module, students will be able to: Describe various data access strategies. Describe common use cases that occur while working with remote data2
- Module 12: Responding to Mouse and TouchThis module explains how to respond to mouse, keyboard and touch events, including gestures.2
- Module 12 Lab : Responding to Mouse and TouchAfter completing this module, students will be able to: Describe mouse events and touch gestures in Windows 8. Explain gestures handling best practices.2
- Module 13: Planning for Windows Store App DeploymentThis module explains how to deploy their Windows Store apps to the Windows Store or an enterprise store.After completing this module, students will be able to: Change an app's package manifest to meet the requirements of deploying to the Windows Store. Deploy an app to the Windows Store. Prepare an app for enterprise deployment3
