Curriculum
- 23 Sections
- 56 Lessons
- 5 Days
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- Module 1: Overview of the Windows 8 Platform and Windows Store AppsThis module describes the Windows 8 platform and features, and explores the basics of a Windows Store app interface.3
- Module 1 Lab : Overview of the Windows 8 Platform and Windows Store AppsAfter completing this module, students will be able to: Describe the Windows 8 platform, architecture, and features. Describe the basics of the Windows 8 UI and the Windows Store app experience. Describe the new API model, how it supports building Windows Store apps, and how it enables multiple language-specific projections.3
- Module 2: Single-Page Applications and the MVVM Design PatternThis module describes the principles used for building single-page apps and how to apply the MVVM design pattern using JavaScript.After completing this module, students will be able to: Describe the concepts used when building a single-page smart client app. Describe how to implement the MVVM design pattern using JavaScript.2
- Module 3: Using WinJSThis module explains how to use WinJS to build Windows Store apps.2
- Module 3 Lab : Using WinJSAfter completing this module, students will be able to: Describe the WinJS library. Describe important WinJS APIs.2
- Module 4: Implementing Layout using Windows 8 Built-In ControlsThis module explains how to implement the AppBar and layout controls.4
- Module 4 Lab : Implementing Layout using Windows 8 Built-In ControlsAfter completing this module, students will be able to: Describe out-of-the-box layout controls available for Windows Store apps. Implement a control template for use with built-in controls. Describe the AppBar and its functionality. describe snapped and scaled views.3
- Module 5: Presenting DataThis module explains how to use data binding to present data in the User Interface.Lessons2
- Module 5 Lab: Presenting DataAfter completing this module, students will be able to: Describe data presentation support for various controls and the differences between the controls. Describe data presentation controls (ListView).2
- Module 6: Handling Files in Windows Store AppsThis module explains how to handle files and streams in Windows Store Apps.2
- Module 6 Lab : Handling Files in Windows Store AppsAfter completing this module, students will be able to: Enumerate Windows.Storage namespace objects and their capabilities. Describe the best practices for how to use the file system objects and various streams. Describe the asynchronous nature of the file system and streams. Describe the file and contact pickers.2
- Module 7: Windows Store App Process Lifetime ManagementThis module explains how to respond to application lifecycle events using Process Lifetime Management (PLM) and the PLM extensibility points provided by the Visual Studio 2012 templates.3
- Module 7 Lab : Windows Store App Process Lifetime ManagementAfter completing this module, students will be able to: Describe the Windows Store apps PLM. Describe the best practices for implementing Windows Store app launch/activation. Describe state management concepts in Windows Store apps.2
- Module 8: Designing and Implementing Navigation in a Windows Store AppThis module explains how to handle navigation scenarios in a Windows Store app and how to implement Semantic Zoom.2
- Module 8 Lab : Designing and Implementing Navigation in a Windows Store AppAfter completing this module, students will be able to: Describe navigation principles in Windows Store apps. Describe Semantic Zoom.2
- Module 9: Implementing Windows 8 ContractsThis module explains how to design and implement Windows 8 contracts such as Search, Share and Settings.4
- Module 9 Lab : Implementing Windows 8 ContractsAfter completing this module, students will be able to: Describe charms and the contracts approach. Describe and implement the Search charm and app extensibility options through the Search contract. Describe and implement the Share charm and app extensibility options through the Share contract.3
- Module 10: Implementing Tiles and User NotificationsThis module explains how to implement tiles and toast notifications in a Windows Store App.2
- Module 10 Lab : Implementing Tiles and User NotificationsAfter completing this module, students will be able to: Describe live tiles, tile types and associated templates. Describe badge notifications. Describe toast notifications.2
- Module 11: Designing and Implementing a Data Access StrategyThis module explains how to implement various data access scenarios for Windows Store apps. After completing this module, students will be able to: Describe various data access strategies, their advantages and disadvantages, and when it is appropriate to use them. Describe common use cases that occur while working with remote data.2
- Module 12: Responding to Mouse, Keyboard and TouchThis module explains how to respond to mouse, keyboard and touch events, including gestures.2
- Module 12 Lab : Responding to Mouse, Keyboard and TouchAfter completing this module, students will be able to: Describe and implement mouse pointer and single-touch scenarios. Describe and implement gestures support and multi-touch scenarios.2
- Module 13: Planning for Windows Store App DeploymentAfter completing this module, students will be able to: Describe the app manifest in depth. Describe the Windows Store app certification process and publishing requirements.3
